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AI Insights · Timothy · July 2022

Top 5 2D Cartoon Games on Android in South America, Q2 2022

In Q2 2022, top 2D cartoon games on Android in South America showcased varying trends in downloads, revenue, and active users. Discover how games like Pou, Among Us, and Candy Crush Saga performed in the region.

Top 5 2D Cartoon Games on Android in South America, Q2 2022

Throughout the second quarter of 2022, the top 2D cartoon games on the Android platform in South America exhibited diverse performance metrics. Here’s a closer look at how these popular games fared in terms of weekly downloads, revenue, and active users.

Pou from Zakeh saw a fluctuating trend in weekly downloads, starting at 561K in late March and dipping to around 378K by early June, before rebounding to 408K by the end of the quarter. Weekly revenue for Pou had a peak of $1.5K in early April but gradually declined to under $1K by mid-June, ending the quarter with a slight rise to $1.2K. Active users showed a steady decline from 28M in late March to about 20M by the end of June.

Among Us from Innersloth LLC experienced notable growth in weekly downloads, starting at 323K and rising to 429K by mid-June, maintaining a steady figure of around 424K towards the end of the quarter. Revenue for Among Us also showed an upward trend, starting at $415 and increasing to $882 by the end of June. Active users for the game rose significantly, from 590K in late March to approximately 849K by the end of the quarter.

Icecream Cone Cupcake Baking by Hello-Game demonstrated a significant increase in weekly downloads, starting at 119K in late March and peaking at 518K by mid-June, before settling at 267K by the end of the quarter. Active users followed a similar pattern, starting at 358K and rising to 1.1M by mid-June, before slightly decreasing to 923K by the end of June.

My Talking Tom 2 from Outfit7 Limited maintained a consistent download rate, starting at 326K and ending the quarter at 311K. Revenue remained relatively stable, with minor fluctuations around $1.5K throughout the quarter. Active users for My Talking Tom 2 showed a slight decline, from 4.4M in late March to approximately 4.3M by the end of June.

Candy Crush Saga from King displayed a consistent pattern in downloads, starting at 333K and ending at 302K. Revenue for Candy Crush Saga showed a peak of $178K in late May, with fluctuations around $150K to $170K throughout the quarter. Active users maintained a steady figure, averaging around 3.5M throughout the period.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022